“Lost, not gone. There’s a difference. If something’s lost, it can be found.”

Sam Drake

The first feature from PlayStation Productions was the obvious choice and yet also perhaps the most misguided — Naughty Dog’s Uncharted videogame franchise was designed as a cinematic experience, drawing inspiration from the likes of Indiana Jones, but this also means there is little more for a live action production to offer. Practical effects might have provided more grounded, visceral action; instead the action is so obviously green-screened — with videogamey CGI (particularly in aerial sequences) and conspicuous cutting around stunt performers — that the non-interactive experience offers no discernible benefit. Time has also diminished the film’s relevance, as Drake’s videogame journey concluded six years ago. In fact, Uncharted was stuck in pre-production for so long that Mark Wahlberg aged out of consideration for Nathan Drake and into the role of his mentor. Casting a further shadow is how perfect Nathan Fillion would have been for the role of Drake (as demonstrated in a wonderful little fan film — over the intervening four years it became a running joke that I would bring it up as the “real” Uncharted film). Tom Holland provides the requisite charm but not quite enough swagger, and his young Drake feels ill-formed as a character, whilst the rest of the cast is a rogue’s gallery of predictable and shallow caricatures. The story of hunting for the lost gold of Magellan is serviceable with a few moments of intrigue, like Drake learning to test his companion’s trustworthiness, but there is no soul to this adventure. Perhaps it is only lost; I fear it is gone.