Meewella | Critic

According to P

Tag: Mark Rylance

QuickView: Bones and All (2022)

“The world of love wants no monsters in it.”

Janelle

Luca Guadagnino’s dark road trip drama — divided not by chapters but by two-letter State abbreviations — follows Maren’s journey to learn about her past which leads her to meet Lee, a hustler fuelled by the same dark hunger which resides in her. Taylor Russell is immediately captivating, drawing us into Maren’s reality with the adolescent confusion of newfound desires, and the sense of losing control. Although violence is frequent, Bones and All doesn’t revel in gore, showing just enough to be disquieting before the camera shifts, lingering instead on the perpetrators in the messy aftermath with crimson-soaked clothes or Chalamet’s sharp jaw and neck stained in faded red matching the dyed tips of his hair. These are blue collar monsters in the vein of Near Dark, transient and trying to survive in a world that neither sees nor cares for them. It is suggested that most of their kind stay isolated because being around others forces you to see yourself, a stark counterpoint to Three Thousand Years of Longing’s desire to be seen. Chalamet is a slightly odd fit for Lee, his presence will no doubt attract viewers but the light swagger of his performance conflicts with a character burdened by trauma that he refuses to share. Guadagnino has a consummate skill for presenting deep connections that feel somehow doomed, although Bones and All lacks the perfectly controlled pacing of Call Me By Your Name — it meanders too long toward a conclusion that is hurried and unsatisfying.

7/10

QuickView: Ready Player One (2018)

“This is the OASIS. It’s a place where the limits of reality are your own imagination. You can do anything, go anywhere.”

Wade Watts

On one hand, Ready Player One is a better adaptation than it has any right to be; on the other, it is unsurprising that a book I described as “80s nostalgia-flavoured candy floss” has produced a film with little substance or residual impact. The virtual world of the Oasis is impressively realised in a sharply vibrant way. By contrast the real world is shot with an intentionally muted, softer look that makes it actively less engaging. The greater struggle, though, is that there is little logical coherence to ground those parts of the story. Similarly, both 80s and modern pop/gaming culture references are thrown at the screen haphazardly in the hope that name recognition is enough. Even Wreck-It Ralph engaged with the characters it picked. The initial world-building and the first challenge are engaging, but my interest largely fell away until the film’s closing. I’m glad I saw this spectacle in a cinema; I doubt I ever need to see it again.

6/10

"A film is a petrified fountain of thought."

(CC) BY-NC 2003-2023 Priyan Meewella

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